The legal question of people defrauding others using Virtual Reality
“In the money laundering world, anything of value can be laundered. A player/resident may use his actual credit or debit card to purchase online money and then redeem those credits for actual money with another player in another country and in that country's unit of currency. Additionally, another question that will ultimately arise will be the issue of taxation or the lack thereof.
To create an account is just a matter of providing a name and email address. There is no verification of this information. To make a purchase a credit card may be used or a PayPal account. This is where there may be some form of investigative tracking, however, if fictitious information was used to establish those accounts a dead end will quickly be encountered. A launderer opens numerous separate virtual accounts, all using fictitious id. The accounts are all funded with the proceeds of an organized crime sports betting operation. The launderer can make purchases in the virtual world to and from himself by using those accounts as if he were purchasing assets from other residents. Subsequently, he may direct all his proceeds to an account that he maintains. He can then withdraw those funds either from the bank or using an ATM. It would be nearly impossible to trace the source of those funds.
Areas of Concern:
Can virtual money be counterfeited?
Is there any trail to follow the money?
Who has access to the computer systems used to fund the system?
Using the ruse of "improving functions," hackers have already been able to install keystroke loggers and malicious codes onto the computers of those playing the game. Players already have had their accounts hijacked and their in-game assets and values sold off.
Can criminals use the system to perpetuate their crimes?
- Money laundering
- Fraud
- Gambling/Betting payoffs
- Extortion
- Ransom Demands
- Private internal message capabilities
How does law enforcement investigate?
Loading cash from pre-paid cards to purchase online cash thereby increasing the layering aspect of money laundering. ” (source: http://www.bankinfosecurity.com/virtual-money-laundering-fraud-a-809)
In come the regulators…
The U.S. Treasury Department’s Financial Crimes Enforcement Network (FinCEN) treats dealers in foreign exchange, providers and sellers of prepaid access, and money transmitters as “money services businesses” (MSBs). An MSB must maintain an anti-money laundering (AML) program, and comply with registration, reporting and recordkeeping requirements. Money transmitters are also subject to the Bank Secrecy Act (BSA), as implemented by FinCEN regulations. The Uniting and Strengthening America by Providing Appropriate Tools Required to Intercept and Obstruct Terrorism Act of 2001 (Patriot Act) makes it a crime to operate an unlicensed money transmission business. Licensing such businesses is primarily intended to protect consumers. (source: https://ij-healthgeographics.biomedcentral.com/articles/10.1186/s12942-017-0081-0
Conclusion
The subject of compliance, regulations, and rules protecting consumers when money is changing hands internationally is huge and complicated. Nevertheless, it is only going to grow and transform as technology becomes ever more complex and the criminals find new and more crafty ways to inject themselves into these systems for their personal gain. Be safe out there and have fun!

Whether you're preparing for Cybersecurity certification, working with government standards, or simply starting your career in compliance, these are the NIST Federal Information Processing Standards (FIPS), Special Publication (SP), and Interagency Report (IR) topics